Our Studio
Based in Quebec City, Unstandard Studio creates 3D animation and virtual reality experiences where artistic direction and technological innovation converge. Our team develops its own tools and production pipelines to push creative boundaries and ensure complete control over each project, from conception to delivery.
We create original works and collaborate with partners from film, television and immersive technologies to design ambitious, sensitive and memorable visual experiences.
Our Vision
At Unstandard Studio, we believe that animation is a powerful way to tell compelling human stories. We place artists at the heart of our creations, giving ample space to their vision, sensitivity, and creativity. We value human artistry and an authentic creative approach.
Through 3D animation and immersive experiences, we create powerful visual universes that aim to make an impact as much through their aesthetics as through the emotions they evoke. Our ambition is to develop increasingly ambitious projects while maintaining an authentic and deeply human artistic identity.
OUR TEAM
Eddy Georges
Producer
Jacob St-Pierre
3D Technical Artist
Laurence Mongrain
3D Animator
Marianne Morin
Community manager
Andrew Cyr-Marcoux
Director
Philippe Gélinas
3D Animator
Simon Brejoux
Lighting artist
Megan Gaudet Roy
Concept artist illustrator
William Bélanger
3D Character Artist
Naomi Robert
3D Animator
Louis Herrero










