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Our Studio

Based in Quebec City, Unstandard Studio creates 3D animation and virtual reality experiences where artistic direction and technological innovation converge. Our team develops its own tools and production pipelines to push creative boundaries and ensure complete control over each project, from conception to delivery.

We create original works and collaborate with partners from film, television and immersive technologies to design ambitious, sensitive and memorable visual experiences.

Our Vision

At Unstandard Studio, we believe that animation is a powerful way to tell compelling human stories. We place artists at the heart of our creations, giving ample space to their vision, sensitivity, and creativity. We value human artistry and an authentic creative approach.

Through 3D animation and immersive experiences, we create powerful visual universes that aim to make an impact as much through their aesthetics as through the emotions they evoke. Our ambition is to develop increasingly ambitious projects while maintaining an authentic and deeply human artistic identity.

OUR TEAM

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Eddy Georges

Producer

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Jacob St-Pierre

3D Technical Artist

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Laurence Mongrain

3D Animator

Marianne Morin

Community manager

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Andrew Cyr-Marcoux

Director

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Philippe Gélinas

3D Animator

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Simon Brejoux

Lighting artist

Megan Gaudet Roy

Concept artist illustrator

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William Bélanger

3D Character Artist

Naomi Robert

3D Animator

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Louis Herrero

VFX Artist

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